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Downtime Uses

Tired of trying to wonder what to do with your abundance of free time? Here’s a handy list of applicable activities if you’re feeling lost or listless. If you have any questions about things that aren’t on this list, then take it up with someone higher.

-Hollylynn

Crafting

 Item Time Required Limitations
 Light Weapon 1 Day  
 One-Handed Weapon (Including Crossbows) 3 Days  
 Two-Handed Weapon 1 Week  
 Light Armor 3 Days  
 Medium Armor 1 Week  
 Heavy Armor 1 Month  

Public Relations

Action Time Required Skill Check Limitations
Improve Relationship with a single NPC. 3 Days Variable Can only move one step per month.
Promote your faction. (Gm adds 1d6 members) 1 Week Variable Can only be performed once per season.
Promote someone for election. 1 Week Variable Can only be done the week before elections.

Research

 Action Time Required Skill Check Limitation
Listen in on a rumor. 1 Day. Diplomacy or Stealth (Suggestion, too many attempts will effect reputation negativly)
Look into Personal History of an NPC  1 Week Diplomacy or Knowledge Local (Suggestion, chance of lowering reputation with target)
Unlock a Mystic Era Pantheon Deity 1 Week Consult GM vs DC 20
Research Mystic Era Pantheon 1 Week Knowledge History or Religion The DC’s must be hit for both options before unlocking knowledge.
Learn a new language 3 Weeks   (Suggestion, be friendly with someone who knows the language, or pay for lessons)

Earning Gold

 Action Time Required Skill Required Limitation
Earn Gold equal to roll. 1 Day Profession (Suggestion, Limit on monthly earning from rolls);(Counter-suggestion, we start taxing after each season)
Earn Gold equal to roll x10. 1 Week Profession (Suggestion, Limit on monthly earning from rolls);(Counter-suggestion, we start taxing after each season)
Run a business. Monthly (Special) (Special) Can only own one business.

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The Expedition Ebonvlow